EXPERIENCE
Senior Creature Animator @ EA (BioWare/Motive)
– Senior Creature animator on Dragon Age: The Veilguard
– Senior animator II on Battlefield VI
Creature Animator @ GUERRILLA
– Creature animator on Horizon Forbidden West
– Creature Animator on Horizon Forbidden West: Burning Shores
3D Animator @ SUBMARINE
– 3D Supervisor on the TV Series „The Fox and the Hare“
– Character Animator on the TV Series „Undone“
3D Animator @ VERTIGO GAMES
– Landfall (Oculus Rift)
– Term1nal (Gear VR)
– Ubisoft Renault Symbioz (Oculus Rift)
– Coaster Combat (Oculus Go)
– Pet Lab (Oculus Go)
CG Generalist and Animator @ FILMMORE
– „2036 Origin Unknown“ (Several CG shots of Mars for this Sci-fi movie)
– „Meester kikker“ (Modeling/Rig/Animation/Surfacing and Rendering of CG animals)
– „The idol“ (Modeling/Texturing/Lighting of CG background houses)
CG Generalist @ MICKEY DID IT
Modeling, rigging, animation, surfacing and rendering on several TV commercials and short movies.
Film Director @ 100M
Concept art and Scenario, Modeling, Rigging, Lighting, Grooming, Rendering and Film editing.

EDUCATION
ESMA: MASTER‘S DEGREE OF ANIMATION
2D and 3D animation, concept, modeling, rigging, lighting, texturing, rendering, storyboarding and previz/layout.
iAnimate.com: GAME ANIMATION MASTERCLASS
– Advance Body Mechanics and Workflows
– Combats and Take-downs
Griffin Animation Academy: CREATURE MENTORSHIP TRAINING
– One-on-one mentorship on creature locomotion and body mechanics
– Education on quadrupeds anatomy
PROGRAMS I USE:
– Maya, Blender, Nuke, Substance Painter, Zbrush, Photoshop, Premiere, After Effects.
– Marmoset, Unreal, Unity (blueprints, graph editor, blendspace and anim-trees)


