
Hi, I’m Camille, a Senior Animator living in Amsterdam, with 10+ years of experience in interactive entertainment.
These past years I focused on the developpement of Enemy NPCs, Creatures and Boss Fights for AAA game studios. I worked both on Open World systemic encounters, as well as more scripted enemies in arenas.
I enjoy being involved early in the creative process : from concepting, to planning, to combat design strategy, and shaping core gameplay loops alongside the teams I will animate with.
Outside of production, I co-host a podcast called Au Coin du Checkpoint, where we dive into worldbuilding, lore and mythology in games and interactive medias. I’m also writing a book in my spare time, which takes place in one of my favorite setting : Medieval Provence. I hope to disclose more about it soon!
Feel free to reach out if you want to create something together, geek out, or just say hi 🙂
